WOMEN’S LACROSSE RULES OVERVIEW – USL Rules
Minor Fouls (Penalty is to move 4m away from player with free position)
These are fouls for illegal equipment, procedural errors and misplays
Deliberate body ball (all other body balls are no foul)
Mis-draw (must go above the head, movement must be up and away; no motion allowed after “ready”)
Empty stick check (a stick must have contact with the ball to check it)
Wearing jewelry
Participating in the game when out of bounds
Illegal stick/equipment
Goal circle violation by any field player or goal keeper (GK)
Covering/guarding the ball with stick, or body
Warding off with arm or elbow to protect stick/body (a major foul if dangerous or contact occurs)
Held cross when no ball is in contact with the stick/not dangerous
Illegal substitution/too many players on the field/too many players between restraining lines at draw
Calling a third timeout (each team is allowed 2 timeouts per game)
Major Fouls (Penalty is to move 4m directly behind player taking free position)
These are fouls that jeopardize player safety and threaten the spirit of the game.
Rough, reckless or dangerous check (check towards the body, hanging the stick across the neck closer than 7” to body, checking into or holding the stick in the “sphere”)
Reaching around/across a player from behind or level with opponent (defender MUST be one step in front)
Check to/towards/on the head or body
Initiating stick-to-body or body-to-stick contact (constant/repeated contact or contact that dislodges a player)
Dangerous/intimidating use of crosse, or using the cross with “force” or as a weapon
Slash (uncontrolled swing/swipe; note contact is not necessary in order for it to be a foul)
Push/holding/detaining/block
Batting/directing ball at opposing player’s feet or body causing it to go out of bounds
Held cross when checked stick is in contact with the ball (a minor foul if not in contact with the ball)
Dangerous/uncontrolled shot (look for force, placement, distance)
Blind pick where contact occurs (moving picks are legal as long as not blind)
Dangerous follow through with crosse (after a shot/pass into a player)
Dangerous propelling (propelling ball into player – usually on a shot, but can be anywhere on the field)
Shooting space/obstruction of free space to goal
Defender in 8M arc for longer than three seconds without being stick’s length from opposing player
Charge/barge/forcing through
Detaining with stick wider than a defender’s shoulders (requires contact)
Dangerous play
Cradling within the sphere/illegally protecting the crosse closer than 7” to body
Misconduct (rough, dangerous, flagrant disregard for rules, failure of coach to remain in coach area)
Unsportsmanlike conduct (taunting, screaming, language, fighting)
Illegal deputy goal keeper (deputy can only be in goal circle when her team has possession of the ball)
Taking a shot on an indirect free position without passing or being checked by opposing team
False start
Offsides (only 7 attack players and 7 defenders, plus the goalie may be below the Restraining Line)
A repeated minor foul can be penalized as a major foul
Delay of Game (Penalty is a loss of possession set up like a minor foul. 1st penalty is a green card presented to the captain, 2nd penalty is green and yellow card presented to the player who fouled. Penalized as a major foul after 1st offense (per team). Any subsequent offense: a green and red card presented to the player who fouled; that player must leave the field for 3 minutes of playing time. A sub can take her place).
Failure to move 4m away when setting up a free position
Taking too much time to return to the field after a time out or holding up a draw after a goal (subs, etc)
Failure to stand on the whistle (creeping)
Not wearing a mouthguard/not wearing a mouthguard properly. For HS play – mouthguard must be any visible color other than clear or white.
Not wearing eye protection properly
Repeated false start fouls
GoalKeeper/Goal Circle Fouls
GK must:
Clear ball out of goal circle within 10 seconds
Clear the ball with her stick
Wear a mouthguard, helmet, throat protector, chest protector (under her team jersey), padded gloves and shin and thigh padding.
Stay on the goal circle line or within the goal circle line to be considered “in the goal circle”
Not cover ball outside goal circle and rake back in when opposing players are trying to play the ball
Once a GK is grounded outside the goal circle, she becomes a “field player” and must follow field player rules
Only a “field stick” can score a goal (Exception: GK stops shot, ball rolls out of her stick and into goal behind her)
Once GK has possession inside the goal circle, the ball must be cleared or the GK’s stick must “played” before the ball can return to the goal circle
When wholly outside the goal circle, GK cannot carry the ball back into the goal circle, instead, she must throw or roll ball into goal circle
Deputy GK may take a GK’s place in the goal circle AS LONG AS HER TEAM HAS POSSESION OF THE BALL
If GK commits a major foul against the attack, she may have to go 8M behind the player awarded possession
GK can usually move back into the cage on major foul free positions on 8M & 12M. Exception: she committed a foul, or she is grossly out of position. GK may not return to goal circle on indirect free positions (no lane cleared).
Out of Bounds
Out of bounds is a change of possession; not a foul
A player is considered out of bounds when her foot touches the boundary line or if she steps out of bounds
The ball is considered out of bounds when it touches the line or bounces outside of the boundary
A player may hang her stick “over” the boundary, as long as her feet remain in bounds
A player with the ball who carries or propels the ball out of bounds or who is the last to touch the ball before it goes out of bounds will lose possession of the ball to the opposing team
After a shot when the ball goes out of bounds, possession is determined by the player/stick closest to the ball. A deflected shot that is not controlled or gained possession by a player is still considered a shot.
A GK while in her circle AND the closest player to the out of bounds ball wins possession inside her circle.
Automatic Yellow Card Fouls (You must card these fouls in all cases)
1. Slash (contact is not necessary in order for it to be a foul or card)
2. Check to the head (intentional or not)
3. Dangerous propelling
4. Dangerous follow through
An umpire can give yellow or red cards for any major foul she deems flagrant, unsportsmanlike, dangerous, or for misconduct. Cards can be issued to players and coaches. Cards are a warning to the entire team. Cards can be given for repeated major fouls (by player and/or team). Penalty for yellow card: the player must leave the field for three minutes of elapsed playing time (a sub may take her place). Upon receipt of second yellow card, a player is suspended from the game. Upon receipt of the 4th and every subsequent card, no substitute will be allowed for the carded player for 3 minutes. Penalty for red cards: player must leave the field for the remainder of the game (a sub may take her place). See above for 4th subsequent card. GHSA rules dictate that players who are ejected from a game must not play in the NEXT contest for which the player is eligible to play.
Substitution
Players sub on the fly and all substitution must take place through the Team Substitution Area. There is unlimited substitution. Subbing may also occur after goals, and injury or team time outs (but not when a card is being given, unless it’s for the player leaving the field). Subs may not occur on any other dead ball.
Restraining Line
A restraining line is drawn 30 yds (27m) from the goal line extended. Only 7 attacking players may be over the line in the attacking area at one time. Seven defending field players plus the GK may be in the defending area at one time. Violation of this rule is a loss of possession. If the defense fouls, the attack will get either a 12m direct free position in front of the cage, or a free position at the spot of the ball (when the ball is below the goal line extended or outside the critical scoring area). If the attack fouls, the defense always gets it going out 4m above the restraining line in the center of the field and creates a 5 vs. 4 “power play” situation for the team with the ball.
Raised Flag Situation
The umpire will raise a yellow flag to signal a major foul by the defense when the attack is on a scoring play. This is a held whistle situation so as not to stop the attack’s momentum as they go to goal. If the attacker shoots, the flag is wiped out. If the attacking player’s shot was negatively impacted by the foul or the attack stops the scoring play for any reason, the attack will receive a free position, usually on the 8-meter arc.
8-Meter free Positions
The attack is granted an 8-meter free position on a hash mark on the arc, with the arc cleared of all players, when a major foul occurs by the defense in the arc. When fouled within the critical scoring area (approx. 15m from the cage) she will be set up at the spot of the foul and a 4m lane cleared to the cage. A player may shoot from a free position. Exception: if a minor foul occurs within the 12m fan, attack will be awarded an indirect free position. A player may not shoot from an indirect free position.
Safety Equipment
Eye guards/goggles are required at all levels of play. Optional equipment includes gloves, and soft headgear. Hard helmets are not allowed for field players. Equipment is available at Sports Her Way (888-8-HER-WAY).
Recruiting Umpires!!
We need your help! Several parents are active umpires of girl’s lacrosse in Atlanta. The game is growing very quickly and we need umpires in the region in order for the sport to grow. If you are interested, please contact: Ashlee Jaeggi at araiser@yahoo.com.